

While there is a lock-on feature for the camera, it isn’t persistent – meaning you have to constantly keep clicking that button to keep your target in view. You’ll find yourself constantly battling it during combat and navigation. That just makes combat with the hunters an annoyance I’d rather avoid until I was reasonably sure the game would let me increase my rank.īut your greatest enemy in the game is the camera. So you might wreck twenty hunters’ boats while on the cusp of your next infamy level without drawing the ire of the next named bounty hunter. You have to raise your infamy rating to attract them and you do this by eating humans and smashing boats to bits, but the game imposes ceilings on that based on your game progress without telling you when you can advance. The biggest grind in the game is luring the bounty hunters out. I really would have liked to see them fleshed out as characters and given unique ways of challenging you as they hunted. Each one feels and hunts just like the last with very little exception. The bounty hunters vary in name, but aren’t given any real character. The apex predators are fun challenges, but don’t bring much else to that formula besides quirky appearances like strange growths and golfballs for eyes. Go to a place, eat all the things, move along. There isn’t a whole lot of depth to Maneater. The 15-20 hour completion time is just about right to keep Maneater from feeling too long given its simplicity.
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And the game developers seemed to recognize this as both a pro and a con by keeping the game necessarily short. While none of it is necessarily laugh out loud funny, all of it is definitely fun!Ĭruising around as the shark and advancing through the regions is simple fun.

Chris Parnell lends his voice to the game as the narrator of the framing reality TV show, and he adds color to the locations as well as to a lot of your quest-completing actions. Finding each of them is an absolute delight.
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They’re chock full of jokes and pop culture references. The locations, in particular, are among the best things in the game. I didn’t find them to be tedious at all, as some in-game collectibles can definitely be. Doing so pops trophies/acheivements as well as unlocks upgrades to your shark.
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You might as well eat whatever swims across your nose, of course, but you won’t have to spend hours and hours feasting to have all the resources you need.Ī significant portion of the game is spent using your sonar to locate various landmarks, caches, and license plates and rounding them all up. The fats, proteins, and minerals you need to collect in order to level up your shark’s “equipment” are provided well enough through caches scattered about the environment that you don’t really need to do much grinding in the form of munching down your fellow sea creatures.

The underwater scenery is super fun to explore! The game definitely leans towards a more cartoony look and feel, and it does a solid job of delivering on that front. The eight different regions differ visually significantly from one another both above and below the waterline.

While the aesthetics of Maneater are’t anywhere near pushing current-gen hardware to their limits, it can’t be said that the game isn’t pretty.
